Registration is now open for the Kairos Pathfinder Series! Click here to register.
The Pathfinder Series is a 16-week certification course for potential Gamemasters and Guardians. Participants will meet virtually once a week for 90 minutes with group discussions and workgroup meetings in between sessions.
The 16 weeks are divided into four parts called Quests with each Quest taking 4 weeks. The Quests are based on the Design Thinking process.
Quest 1 is “Question.”
In this Quest, you will learn how to ask the right questions to identify and clarify the problem you want to solve. This requires asking two other questions: “What are your interests and passions?” and “What does the world need from you?” Your goal is to develop a coherent problem to begin solving over the next four months that is personally interesting to you and fills a need in the real world. How can you make a positive impact on a billion people on the planet?
Quest 2 is “Imagine.”
In this Quest, you will brainstorm potential solutions to the problem you want to solve. You will learn to develop fluency, flexibility, elaboration, and originality. You will learn to generate many potential ideas until you have surfaced solutions that will work in a way no one has thought of before. You will learn how to generate solutions to problems beyond your imagination.
Quest 3 is “Make.”
In this Quest, you will develop a model or simulation of your best potential solution to test its efficacy. You will learn what models and simulations are and their power in addressing “wicked problems.” You will learn techniques to test your ideas in a simple, inexpensive, quick, and convincing manner. You will learn how to take your creative ideas and turn them into positive, tangible innovations.
Quest 4 is “Share.”
In this Quest, you will learn and practice several ways to explain the solutions you have derived in the first three Quests in a clear and compelling manner. You will learn to do an elevator pitch; make a 4-minute slide deck; and do a 15-minute TED talk type presentation. You will learn the power of storytelling using your voice, sounds, music, visuals, movement, and interactive experiences.
At the conclusion of the Gamemaster/Guardian Series, you will have developed a solution to a problem that is meaningful to you at a deep level and fills a need in the world in a way that is beyond your imagination.
In the process you will learn about your unlocked potential and what is holding you back from being the best version of yourself. You will also develop empathy and insights to help you become a problem-solver to make the world a better place for all.
Our goal is to prepare a generation of self-aware problem-solvers who can address the biggest changes coming in creative potential that the world has ever seen. You will no longer need to fear change because you will be a Gamemaster who has the knowledge, tools, and skills to meet any challenge.